Next generation game console Nintendo Wii is an example of how contemporary people in the modern western world will interact with virtual environments.  The system allows for far more intuitive control in a virtual environment than that has been previously. I will help to bridge the gap between physical and digital space using creative and artistic means. We're at the dawn of an era where keyboards and mouses will seem archaic, and new tools to hybridize the virtual and physical worlds will be necessary. 3-D games mimic reality and create alternate environments with endless potential. I will be there to change our modern world and further blur the lines between reality and virtual reality. I will help usher the modern world into a digital future.
I consider myself to be a digital artist. I use computers as a contemporary artistic medium and study traditional media such as photography, painting, sculpture, and drawing. As a digital artist, I ride the fine line between computer programming and fine art. My work concentrates on the potential effects computers will have on a digital society and that it is lived in. The more I study as an artist, the more I begin to realize how art requires content and purpose. We have cameras and camcorders to render reality. We have computers and special effects to distort reality, but with out content what is the purpose? I'm consistently conscious as to whether what I'm doing takes a stance or challenges contemporary ideals.
Games and other forms of interactive media has been a passion of mine since a very young age. They didn't only entertain but also inspired and interested me. As an employee of a movie rental store, a game store, and a video appliance store, I’ve been allowed the opportunity to closely observe how people interact with mass media. These jobs have also taught me the value of group work. When I founded Media Arts Club at SUNY College at Fredonia, I instigated several collaborative student projects.
 At SUNY Nassau Community College I pursued a job as a web designer. During this time I realized I didn't want to be “just another web designer” but rather to pursue digital interaction to a higher creative realm. SUNY College at Fredonia gave me the opportunity I desired with classes in Media Art as well as traditional forms of art. A lot of the work I took the form of experimental video and traditional art. Works such as
Game Code, You are Me, and Media Crows consumed my life. I'd spend entire weekends working in the art lab working on specific personal visions. At this time, I discovered that my work wasn't just a means to a good grade, but rather is a catalyst for my own personal visions.
Upon graduation I look forward to becoming a leader in the future of our digital world. I want to help create virtual environments and intuitive ways to interact with them. The modern world right now is only in the infancy of digital interaction and those excited and socially aware of the potential of bring the world to an exciting future will be our worlds leaders.